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authorKenny Levinsen <kl@kl.wtf>2024-11-05 15:31:13 +0100
committerSimon Ser <contact@emersion.fr>2024-11-28 20:39:18 +0100
commit3f19cd503cfa1bcd6764f529ecd633b44bb4fb58 (patch)
tree6c40ae1f7fe84becd5b0ecd6b8dc0eb99e93c5fd /.github
parent1d2d482de17e1a4169400d0be6d740cef34de8f6 (diff)
config/output: Update output position in two passes
The modeset logic iterates over all outputs at the end, sets their new position in the layout and takes a copy of its geometry that is later referenced by layout and scene management code. If one output is auto configured, then a later output that is manually configured can lead to the first output being moved without the stored geometry being updated. Split this into two passes: The first pass finalizes the output config and makes updates to the layout, while the second pass updates the copy of the geometry and arranges things as a result of it. (cherry picked from commit 78fa4e985618209a289f892dc54d67c83494a9d2)
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