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authorFurkan Sahin <furkan-dev@proton.me>2024-07-10 12:20:53 -0400
committerFurkan Sahin <furkan-dev@proton.me>2024-07-10 12:20:53 -0400
commitb7a238ebcf4c1405fea79e01b8f850b33f0fcb97 (patch)
treef39e5bcc35449636f9b497394a7c33d6b2a2955a
parent1c246df1db3af1b2af9a4f967cb4b4e833faee39 (diff)
transaction: Reparent all container children when disabling for scratchpad
Fixes: #8205 (cherry picked from commit b881c2e84c4be3c7b996f85200cfe391a7979267)
-rw-r--r--sway/desktop/transaction.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/sway/desktop/transaction.c b/sway/desktop/transaction.c
index 7568990b..2ee5a5df 100644
--- a/sway/desktop/transaction.c
+++ b/sway/desktop/transaction.c
@@ -632,6 +632,15 @@ static void arrange_root(struct sway_root *root) {
for (int i = 0; i < root->scratchpad->length; i++) {
struct sway_container *con = root->scratchpad->items[i];
+ // When a container is moved to a scratchpad, it's possible that it
+ // was moved into a floating container as part of the same transaction.
+ // In this case, we need to make sure we reparent all the container's
+ // children so that disabling the container will disable all descendants.
+ if (!con->view) for (int ii = 0; ii < con->current.children->length; ii++) {
+ struct sway_container *child = con->current.children->items[ii];
+ wlr_scene_node_reparent(&child->scene_tree->node, con->content_tree);
+ }
+
wlr_scene_node_set_enabled(&con->scene_tree->node, false);
}