diff options
| author | Simon Ser <contact@emersion.fr> | 2024-06-08 11:28:42 +0200 |
|---|---|---|
| committer | Kenny Levinsen <kl@kl.wtf> | 2024-06-10 16:32:31 +0200 |
| commit | cc342107690631cf1ff003fed0b1cdb072491c63 (patch) | |
| tree | 05747830dc3fdcb1de5744ab6b7fd6190eb7ad2a | |
| parent | 40ca4150b27a5b94938b6c3d744f74bb26d347f7 (diff) | |
Set color transform when calling wlr_scene_output_build_state()
We were only passing the color transform when calling
wlr_scene_output_commit(). However when modesetting or pushing a
new gamma LUT we render via wlr_scene_output_build_state(). Pass
the color transform there as well.
| -rw-r--r-- | sway/config/output.c | 1 | ||||
| -rw-r--r-- | sway/desktop/output.c | 9 |
2 files changed, 6 insertions, 4 deletions
diff --git a/sway/config/output.c b/sway/config/output.c index bcd21b9b..16be49c8 100644 --- a/sway/config/output.c +++ b/sway/config/output.c @@ -927,6 +927,7 @@ bool apply_output_configs(struct matched_output_config *configs, struct wlr_scene_output_state_options opts = { .swapchain = wlr_output_swapchain_manager_get_swapchain( &swapchain_mgr, backend_state->output), + .color_transform = cfg->output->color_transform, }; struct wlr_scene_output *scene_output = cfg->output->scene_output; struct wlr_output_state *state = &backend_state->base; diff --git a/sway/desktop/output.c b/sway/desktop/output.c index cfa53021..6bf77d17 100644 --- a/sway/desktop/output.c +++ b/sway/desktop/output.c @@ -243,10 +243,14 @@ static int output_repaint_timer_handler(void *data) { output_configure_scene(output, &root->root_scene->tree.node, 1.0f); + struct wlr_scene_output_state_options opts = { + .color_transform = output->color_transform, + }; + if (output->gamma_lut_changed) { struct wlr_output_state pending; wlr_output_state_init(&pending); - if (!wlr_scene_output_build_state(output->scene_output, &pending, NULL)) { + if (!wlr_scene_output_build_state(output->scene_output, &pending, &opts)) { return 0; } @@ -269,9 +273,6 @@ static int output_repaint_timer_handler(void *data) { return 0; } - struct wlr_scene_output_state_options opts = { - .color_transform = output->color_transform, - }; wlr_scene_output_commit(output->scene_output, &opts); return 0; } |
