diff options
| author | Simon Ser <contact@emersion.fr> | 2025-06-23 09:43:48 +0200 |
|---|---|---|
| committer | Kenny Levinsen <kl@kl.wtf> | 2025-06-23 10:32:31 +0200 |
| commit | c2f08075ec00632293bbc63582c7f3ffd75441af (patch) | |
| tree | 93ead4699dbfb76296f9a8e9a0e63ee5dc3845ba | |
| parent | 170c9c9525f54e8c1ba03847d5f9b01fc24b8c89 (diff) | |
tree/view: send event unconditionally in view_send_frame_done()
Previously, we were using wl_signal_emit_mutable() directly instead
of wlr_scene_buffer_send_frame_done(). This bypassed any visibility
checks, which matters before a surface is mapped.
Fixes flickering with an invalid size when launching new programs.
Fixes: eb8acfd7b1cd ("Stop using wlr_scene_buffer_send_frame_done()")
| -rw-r--r-- | sway/tree/view.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sway/tree/view.c b/sway/tree/view.c index eca5fcc5..7bf185fe 100644 --- a/sway/tree/view.c +++ b/sway/tree/view.c @@ -1253,7 +1253,7 @@ static void send_frame_done_iterator(struct wlr_scene_buffer *scene_buffer, if (scene_surface == NULL) { return; } - wlr_scene_surface_send_frame_done(scene_surface, when); + wlr_surface_send_frame_done(scene_surface->surface, when); } void view_send_frame_done(struct sway_view *view) { |
