diff options
| author | Kenny Levinsen <kl@kl.wtf> | 2024-11-05 15:31:13 +0100 |
|---|---|---|
| committer | Simon Ser <contact@emersion.fr> | 2024-11-06 01:28:55 +0100 |
| commit | 78fa4e985618209a289f892dc54d67c83494a9d2 (patch) | |
| tree | fd89f0d0404c8709ce2b543f119bde90c14697ee /common | |
| parent | 4cfcb3643bc2123c65c3748761d624c86df0002e (diff) | |
config/output: Update output position in two passes
The modeset logic iterates over all outputs at the end, sets their new
position in the layout and takes a copy of its geometry that is later
referenced by layout and scene management code.
If one output is auto configured, then a later output that is manually
configured can lead to the first output being moved without the stored
geometry being updated.
Split this into two passes: The first pass finalizes the output config
and makes updates to the layout, while the second pass updates the copy
of the geometry and arranges things as a result of it.
Diffstat (limited to 'common')
0 files changed, 0 insertions, 0 deletions
