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(cherry picked from commit 980a4e02113789d0cca94aa023557c6f6e87ec73)
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Its a little tought to notice that the COMMANDS section is actually 3 sections. Use markdown to make this easier to see for the user.
(cherry picked from commit f2b2a8114900060f667d7ddd55ef9f8a1e74c1b4)
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This can cause issues such as the window not being shown at the exact
same coordinates when the old and new wlr_box aren't the same
dimensions and the container is being moved back-and-forth between them.
For example, in the case where a floating window gets moved
from one output to another but the outputs aren't the same resolution.
For e.g. have two displays that aren't the same resolution then:
1. Open a floating window and set it to pos 0,0 on output 2
2. Send it to scratchpad then `scratchpad show` on output 1
3. `scratchpad show` on output 2 again
Observe that the window isn't at 0,0 on output 2 anymore.
(cherry picked from commit 77b9ddabe2a97c5d04c30929b0f8cbde3470fdd7)
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When moving a container to a new workspace, the workspace's dimension
are left unset. Usually this doesn't matter, but when moving a floating
container to a new workspace on a different output, this leads to the
position of the container being calculated with 0, so the container ends
up halfway offscreen on the leftmost topmost monitor.
Signed-off-by: Anna (navi) Figueiredo Gomes <navi@vlhl.dev>
(cherry picked from commit f00f964abf0eae36a1cce03c532115319499e570)
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When doing an output configuration search, the intent is to only look
for modes if the output's configuration does not contain a specific
mode. This was done by testing if config_has_auto_mode returned false.
config_has_auto_mode had its return values backwards, leading to other
modes being tested if the output configuration had specified modes or
modelines, leading to unwanted modes being selected.
Invert the function to config_has_manual_mode to give it a clearer name,
and fix the return values in the process.
(cherry picked from commit f9c0f043e5ec39574c9d9b0fb3dece6169a0e67d)
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After 4e38f93f367d ("config/output: Skip VRR tests when not supported"),
the configuration search no longer touches VRR state for outputs that
are known to not support it. This also means that it will not remove VRR
if already set, which could cause output configuration to fail.
Ensure that VRR state is never set for outputs that do not support it by
adding the same test for support to queue_output_config.
Fixes: 4e38f93f367d ("config/output: Skip VRR tests when not supported")
Fixes: https://github.com/swaywm/sway/issues/8296
(cherry picked from commit ae7c1b139a3c71d3e11fe2477d8b21c36de6770e)
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(cherry picked from commit 6576b99c243e2b66d077db0a99ec9683747e3fe9)
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This removes the last dependency bit on dmenu. No need for
"swaymsg exec" anymore: wmenu-run handles the xdg-activation
shenanigans.
(cherry picked from commit b44015578a3d53cdd9436850202d4405696c1f52)
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(cherry picked from commit 9ba1beee580d07adfba903257ce8762b96ea3833)
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Note that in the `sway_keyboard_configure` function of sway/input/keyboard.c,
we have skipped the `sway_keyboard_set_layout` function for virtual
keyboards, which then have null keymaps.
Hence, a null-safety check is needed at runtime.
(cherry picked from commit f344e9d5a5afe6ba1aeaf781be3bd18dbf8596f1)
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Fixes: 9a1c411abd8261c121dcd50dfe54132718768084
(cherry picked from commit 32e5e5232d1b0b5a34b4296a79a4e8cfa32b5090)
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(cherry picked from commit 3e956b922958b182912775497812cd42439b2955)
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References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3871
Adds option to allow tearing per output, as well as an option to force
enable or disable tearing for a specific application using a window
rule. Only works with fullscreen applications.
(cherry picked from commit 9a1c411abd8261c121dcd50dfe54132718768084)
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Fixes: #8205
(cherry picked from commit b881c2e84c4be3c7b996f85200cfe391a7979267)
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When attempting to use Git to populate commit/branch information in a
version string, it is possible through repository discovery that it
uses Git information not relevant to project. For example, if
repository content is extract into an interim build location when using
an embedded build framework (e.g. Buildroot), the project will not have
its Git repository to refer to. When it cannot find its repository, it
will look into its parent folders and may find the Git repository of
another project and use its branch/commit information.
This commit provides an explicit path to the project's Git repository
when consider commit/branch information. This will prevent any
repository discovery from occurring.
Signed-off-by: James Knight <james.d.knight@live.com>
(cherry picked from commit 6e4ccb99c3a2197468f8f34c290b7cd5612ff80b)
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daaec72ac01f ("desktop/xwayland: restack surface upon activation")
has updated Sway for wlroots commit bfc69decdd04 ("xwm: do not
restack surfaces on activation"). However, it unconditionally
restacks the window above all other windows even if marking the
window as inactive.
Closes: https://github.com/swaywm/sway/issues/7974
(cherry picked from commit 7e74a4914261cf32c45017521960adf7ff6dac8f)
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Commit 188811f80861 ("scene_graph: Port layer_shell") accidentally
removed code in `arrange_layers` to handle focus on layer shell
surfaces with keyboard interactivity.
Due to this, layer shell surfaces requesting exclusive keyboard
interactivity may not get automatically focused, and layer shell
surfaces giving up exclusive keyboard interactivity can remain focused.
Add the previous code back to fix the problem.
Note the non-rename change included in b4d7e84d3852 ("desktop: Rename
layers to shell_layers") is not included as it also seems accidental.
Fixes: #7936
(cherry picked from commit 4d4c88f0a73f6ee3da1c99355f04362ef2ad68c9)
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1e0031781fc9 refactored repaint to accumulate all changes in a single
wlr_output_state and commit them at the end of the repaint loop,
replacing a call to wlr_scene_output_commit. wlr_scene_output_commit
contains an early bail-out when no frame has been requested and no
damage has accumulated, which was not replicated as part of this
refactor, causing the repaint loop to never pause.
Replicate the logic to stop the repaint loop as needed.
Fixes: 1e0031781fc9 ("desktop/output: unify page-flip codepath")
(cherry picked from commit 3f327b3db0c1fc6985c0ed3231e1bd6296584dad)
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(cherry picked from commit 50073dc579fffffda8a4de903719b9bbb9d5ac3d)
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Pango rounds glyph position and widths to nearest integer, which leads
to font dimensions jumping around when rendering with a scale, causing
text geometry to jump around when changing scale. This is disturbing
when text buffers change scale, and also mean that the text geometry
calculations in sway_text_node are incorrect.
Disable this rounding to make the geometry stable.
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If the launched client decides to pass it's token along as an activation
request, allow that. This will make the behavior match tokens provided by
an external launcher client.
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When a floating container has a titlebar, render_backing_buffer()
ends up being called each time the container is moved. Add some
more checks for no-op changes in sway_text_node_set_max_width()
and sway_text_node_set_background(). This makes the move smoother.
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This function doesn't exist anymore.
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the surface isn't initialized yet when we first handle it in
`handle_xdg_shell_toplevel`, move setting WM capabilities to
handle_commit instead.
Fixes warnings from wlroots about a configure being scheduled for
uninitialized surface
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This fixes incorrect values for rect.y when using
`hide_edge_borders --i3`.
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Regressed by scene graph.
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Output changes often happen in rapid succession. Instead of doing the
modesets one by one, set a 10 millisecond debounce timer.
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This prevents us from recompiling keymap every time a virtual device is
created by clients like fcitx5
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Fixes: #8143 #8173
Upstream issue: https://github.com/fcitx/fcitx5/issues/1044
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"The compositor must not send this event if the wl_keyboard did not
have an active surface immediately before this event. The compositor
must not send this event if state is pressed (resp. released) and the
key was already logically down (resp. was not logically down)
immediately before this event."
From https://gitlab.freedesktop.org/wayland/wayland/-/merge_requests/382
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Adaptive sync is a "soft" setting which we degrade of off when not
supported. Some outputs types do not support turning it off (Wayland,
X11), which makes for an awkward three-way test where we first enable,
disable and finally unset the setting.
wlr_output.adaptive_sync_supported tells us whether the output
definitely does not support making changes (backend without support,
connector without the feature), or whether it might work.
Use this to avoid wasting time on adaptive sync test that can never
succeed, and to avoid the Wayland/X11-backend specific unset step.
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Instead of having a special codepath for applying gamma LUTs, have
a single codepath for regular page-flips and gamma LUT updates.
Should make it easier to add more logic on top e.g. for tearing
page-flips.
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The size computations may result in a zero or negative size, which
are not valid wl_surface sizes.
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It's not possible to have a surface with a smaller size.
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We were only passing the color transform when calling
wlr_scene_output_commit(). However when modesetting or pushing a
new gamma LUT we render via wlr_scene_output_build_state(). Pass
the color transform there as well.
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This makes it possible to render output buffers in a different color
space, by specifying an ICC profile for the output.
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References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4614
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The only reason it's included there is for a declaration of
struct sway_server, but we can just forward-declare it.
This avoids rebuilding almost all of Sway when touching server.h.
All other server.h includes are from source files, not headers.
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Clients get confused when modifier events are sent before the
keymap.
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Regular Wayland clients shouldn't care about the position or size
of outputs. Hide xdg_output from unprivileged clients to make sure
they're not doing shenanigans with this information.
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If a floating window is using CSD, the geometry should not be used to
define the clipping region. Otherwise drop shadows and such may be
clipped excessively.
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Instead of having a build-time option to enable/disable xwayland
support, just use the wlroots build config: enable xwayland in
Sway if it was enabled when building wlroots. I don't see any
use-case for disabling xwayland in Sway when enabled in wlroots:
Sway doesn't pull in any additional dependency (just pulls in
dependencies that wlroots already needs). We have a config command
to disable xwayland at runtime anyways.
This makes it so xwayland behaves the same way as other features
such as libinput backend and session support. This also reduces
the build matrix (less combinations of build options).
I think we originally introduced the xwayland option when we didn't
have a good way to figure out the wlroots build config from the
Sway build system.
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