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authorFurkan Sahin <furkan-dev@proton.me>2025-05-06 01:35:05 +0200
committerFurkan Sahin <furkan-dev@proton.me>2025-05-06 01:35:05 +0200
commitb5b1d77158704691bce44e8d1a416da7b4d4efd5 (patch)
tree1b746633f7a59fd271c50e6eacefc27b230ae8cb /README.pl.md
parente4076aaf30c6eb0c6680a5a467514abb5047da6f (diff)
output: Minimize interaction with output after destroy
When an output is destroyed, we go through the process of disabling it. This includes evacuating all content away from the output, which can lead to various modifications to the scene. With the scene_output still present, this can lead to things like output_enter events being emitted for the output currently being destroyed. Ensure that the scene output is destroyed first and that the output is immediately considered disabled. References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3974
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