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| author | Furkan Sahin <furkan-dev@proton.me> | 2025-05-06 01:35:05 +0200 |
|---|---|---|
| committer | Furkan Sahin <furkan-dev@proton.me> | 2025-05-06 01:35:05 +0200 |
| commit | b5b1d77158704691bce44e8d1a416da7b4d4efd5 (patch) | |
| tree | 1b746633f7a59fd271c50e6eacefc27b230ae8cb /README.pl.md | |
| parent | e4076aaf30c6eb0c6680a5a467514abb5047da6f (diff) | |
output: Minimize interaction with output after destroy
When an output is destroyed, we go through the process of disabling it.
This includes evacuating all content away from the output, which can
lead to various modifications to the scene. With the scene_output still
present, this can lead to things like output_enter events being emitted
for the output currently being destroyed.
Ensure that the scene output is destroyed first and that the output is
immediately considered disabled.
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3974
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