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authorFurkan Sahin <furkan-dev@proton.me>2019-03-31 23:27:18 -0400
committerFurkan Sahin <furkan-dev@proton.me>2019-03-31 23:27:18 -0400
commite2618d21b671720b5ad7e4ad6806f9204501a2f3 (patch)
tree6d03653b20e1c5f62200d7cc6905d768fced8d52 /include/util.h
parent6cf0d70afcf5e02eadf9cf5aecbcf40f783cbf50 (diff)
Fix scratchpad fullscreen behavior and crash
When setting fullscreen on a hidden scratchpad container, there was a check to see if there was an existing fullscreen container on the workspace so it could be fullscreen disabled first. Since the workspace is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the crash. This also changes the behavior of how fullscreen is handled when adding a container to the scratchpad or changing visibility of a scratchpad container to match i3's. The behavior is as follows: - When adding a container to the scratchpad or hiding a container back into the scratchpad, there is an implicit fullscreen disable - When setting fullscreen on a container that is hidden in the scratchpad, it will be fullscreen when shown (and fullscreen disabled when hidden as stated above) - When setting fullscreen global on a container that is hidden in the scratchpad, it will be shown immediately as fullscreen global. The container is not moved to a workspace and remains in the scratchpad. The container will be visible until fullscreen disabled or killed. Since the container is in the scratchpad, running `scratchpad show` or `move container to scratchpad` will have no effect This also changes `container_replace` to transfer fullscreen and scratchpad status.
Diffstat (limited to 'include/util.h')
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