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authorFurkan Sahin <furkan-dev@proton.me>2020-06-28 15:33:03 +0200
committerFurkan Sahin <furkan-dev@proton.me>2020-06-28 15:33:03 +0200
commit081f949a6f163f797717bf017ad11877b0afc405 (patch)
tree148ca8c082dfb1971e2c7237bba1143c546bc860 /include
parent520067f73197302296fd67c0109b77912a3c3834 (diff)
seat: Refocus seat when wlr_drag is destroyed
wlr_drag installs grabs for the full duration of the drag, leading to the drag target not being focused when the drag ends. This leads to unexpected focus behavior, especially for the keyboard which requires toggling focus away and back to set. We can only fix the focus once the grabs are released, so refocus the seat when the wlr_drag destroy event is received. Closes: https://github.com/swaywm/sway/issues/5116
Diffstat (limited to 'include')
-rw-r--r--include/sway/input/seat.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/include/sway/input/seat.h b/include/sway/input/seat.h
index 37de1223..2256fff1 100644
--- a/include/sway/input/seat.h
+++ b/include/sway/input/seat.h
@@ -64,6 +64,12 @@ struct sway_drag_icon {
struct wl_listener destroy;
};
+struct sway_drag {
+ struct sway_seat *seat;
+ struct wlr_drag *wlr_drag;
+ struct wl_listener destroy;
+};
+
struct sway_seat {
struct wlr_seat *wlr_seat;
struct sway_cursor *cursor;